City Transport Simulator 2026 does not feature official native DLSS (Deep Learning Super Sampling) toggles in its in-game graphics menu according to player reviews on Steam. While preview video coverage of the Vienna expansion casually mentioned testing runs with DLSS 3, verified player reviews and community discussion threads confirm that native DLSS and frame generation options are missing inside the game's actual display settings.
Instead of native upscaling suites like Nvidia DLSS or AMD FSR in the menus, developer ViewApp relies on a manual internal resolution scale setting to balance visual fidelity and frame rates.
In-Game Upscaling and Resolution Scaling Mechanics
Community technical discussions highlight the following behaviors regarding how the simulation handles resolution:
- The game offers an internal Resolution Scale slider rather than an integrated DLSS menu.
- Community testing indicates that selecting the game's default Ultra preset automatically lowers the Resolution Scale to 75% rather than native 100%, which can cause a blurry image unless manually adjusted back to 100%.
- A Steam review with over 31 hours of playtime explicitly lists the lack of DLSS and frame generation under technical drawbacks, even while praising the physical handling and weather implementation.
Community Workarounds for Frame Rates
Because native DLSS and frame generation are not built directly into the game menus, players experiencing frame rate drops on modern hardware have turned to driver-level solutions outside the game client.
On the official Steam discussion boards, players using high-end hardware (such as Ryzen 9800X3D processors paired with RTX 3080 or RTX 5080 cards) have reported heavy performance drops, stuttering, and frame rates dipping around 40 FPS on medium or high presets.
Players have shared driver-side workarounds to improve smoothness without sacrificing sharpness:
- In the game graphics menu, set the Resolution Scale to 100% to avoid built-in blurriness caused by preset downscaling.
- For AMD graphics card users, enable driver-level features in AMD software: AMD Fluid Motion Frames (AFMF), AMD FSR driver upscaling, FSR Frame Generation, and AMD Anti-Lag. Community reports indicate this combination boosted framerates over 100 FPS while maintaining clarity.
- For Nvidia graphics card users, players utilize global driver panel tools such as driver-level image scaling and low-latency modes, as native DLSS 3 Frame Generation cannot be toggled within the game itself.
Official System Requirements
City Transport Simulator 2026 runs on DirectX 12 across Windows 10 and Windows 11. ViewApp outlines the following baseline hardware requirements on the official Steam store page:
| Requirement Category | Minimum Specification | Recommended Specification |
|---|---|---|
| Operating System | 64-bit Windows 10 or Windows 11 | 64-bit Windows 10 or Windows 11 |
| Processor | 2.9 GHz AMD Ryzen 5 3600 or Intel Core i5-10400F | 3.6 GHz, 8 cores or better |
| Memory | 16 GB RAM | 16 GB RAM |
| Graphics Card | NVIDIA GeForce GTX 1070 or AMD Radeon RX 6600 XT (8 GB VRAM) | NVIDIA GeForce RTX 2080 Ti or AMD Radeon RX 6800 XT (11 GB VRAM) |
| DirectX Version | Version 12 | Version 12 |
| Storage | 20 GB available space | 20 GB available space |
| Additional Notes | Mouse and keyboard or Xbox Controller required | Mouse and keyboard or Xbox Controller required |
Frequently Asked Questions
Can you enable Nvidia DLSS inside City Transport Simulator 2026?
No native DLSS option exists within the game settings according to player technical reviews on Steam. Players looking to increase performance must adjust the in-game resolution scale or apply external driver-level features.
Why does the Ultra graphics preset look blurry?
Steam community testing reveals that selecting the Ultra preset sets the internal Resolution Scale to 75%. Setting the slider manually to 100% renders the simulation at full native resolution and eliminates the blur.
Does City Transport Simulator 2026 support frame generation?
The game does not include native DLSS 3 or FSR frame generation toggles in its settings. AMD users have successfully bypassed this limitation by turning on driver-level AMD Fluid Motion Frames in their graphics card software.











